[SynthLaser] Devlog#3 - Concept Art
Hello hello!
Welcome to my devlog :D
I have settled on a name for my game I think, at least for now: SynthLaser
While I'm still designing and working on the mechanics of this game, what I have thought so far is it being a 3D maze scrolling type game. This is one of existing games that kind of touches on what I'm going for: synth gschwind, as in, its a maze scroller and its synthwave. It has interesting mechanics to increase difficulty though :D
What I'm designing is a bit more like Beat Saber with its laser like environment and Net Runner with its scrolling maze and grid. I drew some rough sketches for an idea:


The difference between this and, gschwind and netrunner is that while going through a maze, you would need to go back and forth as well. In graphics and animation, These walls would be constructed on the spot by lasers in the scene.
Here is a quick render my brother, SkulkingShadow made for this concept:

~ Made in blender, compiled using Gifski and Freeconvert


Get Synth Laser
Synth Laser
Dodge lasers to rhythm beat
More posts
- [SynthLaser] Devlog#11 - Visual Update: Alpha 2.013 days ago
- [SynthLaser] Devlog#8 - Open for Alpha75 days ago
- Steam Page is Live!!86 days ago
- [SynthLaser] Devlog #4 - First look of the gameJun 21, 2025
- Upscaling Project - Upcoming GameNov 13, 2024
- [Old Post] Turbowarp ExtensionsNov 13, 2024


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