Today I was attempting to make a hanging pointer-ish where the sprite is hanging about it. But its swaying would be affected by its speed. So I decided to work on speed first.

I made custom blocks this time to ease the process, but realized they can't 'return' values and can only be procedures. This means for each new block, I would also need to make associated variable or list to return its value.

Anyways loads of fun as usual. I am procrastinating on my work to do this 😅

I also looked into butler and found that it can be integrated in a CI/CD pipeline, which I'm excited to try when I can give this enough time.

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